nanoStream software and services overview
Quickly create your own live streaming and video communication solutions with nanoStream!
This is the nanocosmos blog showing some more background information about our products and use cases.
See our Homepage for an overview and purchase options.
Use nanoStream for complete live streaming end-to-end, or combine nanoStream components with your existing live streaming infrastructure.
New! H5Live Player for cross-platform, plugin-free live streaming in low latency!
nanoStream SDKs for cross-platform live encoding and playback in your own app
nanoStream server and cloud with our bintu.live stream management service.
WebRTC.live, for true plugin-free, web based live video streaming applications!
You can use our cloud or bring your own server or CDN and integrate with your existing RTMP streaming solution.
The World Chess Championships ended this Wednesday after 19 days, 12 long games and a tiebreaker session of four games. Magnus Carlsen won, confering him the title of World Champion the third year in a row.
If you couldn’t attend the Championship in New York, with tickets priced at 200$, chances are you followed the matches or commentary on a live stream produced by nanoStream customers, either within an app, or with our unique plugin-free H5Live playback technology for web browsers.
Low latency live streaming software and services by nanocosmos enable real-time viewing, so that the fast tiebreaker rounds could be watched with no delay. nanoStream products work on any device and cross-platform, so live streams can be watched from a laptop, tablet, or on your smartphone during the commute.
The live streaming applications transmit live videos of the players, in close-up or bird’s eye view, and the movement of the figures on the chessboard simultaneously.
Additionally, the tournament’s score is update live through metadata transmission with nanoStream’s bintu.live streaming management software.
Find more nanoStream use cases here.
DLook – Live sports streaming from a backpack
Watch this selfie VR 360 Video which was created as a live stream to our nanoStream Cloud.
I used an Insta360 camera connected to an iPhone.
The live stream was sent through RTMP to the nanoStream Cloud and to Facebook Live
The live stream could be watched in low latency with our new H5Live Player!
Contact us to learn more!
Setting up your own live WebRTC video broadcast and chat solution is easy with nanoStream.
Read our new nanoStream WebRTC Setup Guide:
Continue reading “Setting up nanoStream WebRTC for Live Video Broadcast”