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Author: Antonella Lorenzetti

nanoStream Cloud / Product Updates

nanoStream User Roles are here!

Over the years, we’ve added lots of new features and services to nanoStream, transforming it into a powerful platform for real-time video streaming. It’s designed not only to enable interactivity, …

Industry Trends

Media Over QUIC (MoQ) Explained: Benefits, Use Cases, and How It Works (Update)

Everyone using online video knows what can happen in any random network environment: a video playback starts buffering, quality gets worse, and the connection gets unreliable. This issue can go really bad with users going online …

nanoStream Cloud / Tutorials

Seamless Real-Time Streaming: nanoStream and Matrox Monarch Series Integration 

nanoStream Cloud, the real-time video streaming platform, now seamlessly integrates with the Monarch EDGE S1 and Monarch Series of encoders from Matrox Video. This collaboration combines the strength of Matrox’s …

nanoStream H5Live Player / Product Updates

nanoStream Player Release 4.26.0

Release Notes This version includes several improvements. Playback attempts on mobile devices failing due to visibility state hidden at load start will now result in a dedicated event 1009. This allows …

nanoStream Analytics / nanoStream Cloud / nanostream dashboard / nanoStream H5Live Player / nanoStream Webcaster / Product Updates

Sunny Days Ahead: nanoStream 2024 Summer Release

We can already see the sunshine from Berlin, and it’s not just the weather brightening our day: say hello to nanoStream 2024 – Summer Release! We’ve upgraded the entire workflow, …

nanoStream H5Live Player / Product Updates

nanoStream Player Release 4.25.0

Release Notes With this release, we’ve implemented handling for repeated switch stream failures by introducing cooldown functionality, thereby enhancing the robustness of stream switching. Additionally, we’ve strengthened access to video …

Industry Trends

Webinar: Low Latency, High Stakes: Delivering Real-Time Streams At Scale​

For a great deal of media consumed online, latency is irrelevant, as most media is archived and served by request, with virtually every viewer’s start time occurring asynchronously with another’s. …

Gaming & Betting / Interactive Use Cases

Webinar: Avoid the Pitfalls of iGaming Real-Time Video Streaming

Real-time video streaming is a critical technology of interactive gaming applications, demanding flawless delivery to keep players engaged. The pitfalls of buffering, latency, bandwidth, and video quality can divert operators …

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