On May 2nd, we held a very fruitful roundtable discussion in cooperation with Streaming Media, around the question of how to best reduce latency in live streaming. We received a lot of interesting questions from the participants, showing that ultra-low latency is a fascinating new level in developing live streaming software.
If you want to review the webinar, simply click here to access the archived version.
Don’t hesitate to send us your question, if it isn’t answered here! Shoot us a mail (firstname.lastname@example.org) or send us a message on Twitter or Facebook.
Continue reading “nanoStream H5Live Low Latency FAQ”
In the newly released Firefox 52, all plugins built on the old NPAPI technology are disabled by default, except for Flash, which Mozilla plans to support for a few more versions.
NPAPI stands for Netscape Plugins API and is used by the nanoStream Web Browser Plugin for live encoding with H264/AAC/RTMP.
You can still proceed using plugins with a configuration option.
Continue reading “Firefox 52 disables NPAPI plugins support”
nanocosmos Executive Prediction for 2017 in Streaming Media Magazine.
I need low latency for live video – but the Flash player is no longer supported! How can I solve this?
Live video is getting more and interactive, which requires bidirectional communication with low latency. Bets and auctions that are streamed live, or video communications via live chat require latency below 1 or 2 seconds for an approved buyer experience. How can we guarantee low latency playback?
Continue reading “Low Latency for Interactive Use Cases”
Streaming Media Magazine interviewed us to talk about our newest products, like the H5Live Player and Server. The patent-pending technology brings latency below 2 seconds for browser-based live streaming applications.
Click here to read the full article!
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If your auction is streamed live, potential customers can bid for their products worldwide, wherever they are. But the streaming conditions matter: latency – the time it takes for a video frame to reach the viewer from the camera – has to stay within a very low time frame, otherwise the bid is not legally binding.
Continue reading “H5Live: Interactive Live Streaming with Low Latency”