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nanoStream3 supports RTMPT, the tunneling protocol of RTMP,
including automatic Proxy detection.
The URL should then be similar to this:
rtmpt://server:port/live+streamID
The port should probably be 80, dependent on the corporate firewall and streaming server setup.
Please note that RTMPT Tunneling is a workaround
using the firewall-accepted HTTP protocol.
This requires a protocol overhead, so plain RTMP is preferred.
For using Firewalls, it might work to stream plain RTMP over port 80, like this:
rtmp://server:80/live+streamID
If this fails, use RTMPT.
Streaming to Mobile Devices is simple with nanoStream.
iOS requires H.264 video and AAC audio, which is used by default in nanoStream.
Encoder Settings
Video and Audio format should be H.264 and AAC.
Video Encoding Profile can either be “Baseline” or “Main”, dependent on the playback device support.
In earlier iOS revisions, only “Baseline” profile worked. Since iOS 3, also Main Profile should work.
Output Streaming URL
Live Playback in iOS devices requires HLS support (“HTTP Live Streaming”). Wowza supports delivering with HLS with an RTMP upstream.
So the encoder can run in RTMP mode and let the Wowza server to the protocol transcoding to HLS.
Encoder URL: Live URL + Stream Name:
rtmp://<server>:1935/live+myStream
or
rtmp://<server>:80/live+myStream
Playback URL on iOS Devices:
http://[server-ip-address]:1935/live/
myStream/playlist.m3u8
Note: this might require additional configuration on the streaming server. See the Wowza or Adobe documentation for further help.
The Multi-Encoder feature allows multiple output streams in different configurations.
With the SDK or Web Plugin, it is very easy to create streaming outputs.
Example pseude code:
out1 = live.AddOutput("rtmp://ws2.nanocosmos.de/live+myStream");
out2 = live.AddOutput("c:\temp\record.mp4");
live.SetVideoBitrate(400*1000,out1); // 400 k RTMP
live.SetVideoBitrate(1500*1000,out2); // 1.5 M MP4
live.StartBroadcast();